Commentary/Reviews – Revit 2018 Review

Hello again readers,
It is time for my annual review of the Revit software, the most commonly used BIM software by architecture students and professionals. The 2018 version was released on April 14 of this month and it contains a lot of minor fixes. They moved the print button to the quick launch ribbon, so you don’t have to go through the Revit R pull-down anymore to print something. The Revit R pull-down has also undergone a transformation. The big R has been reduced to screen minimization/maximization and closing the app now and does nothing else with its core functionality moved to a new file tab in the UI. (see below) My question is why keep the R at all?

The New File Tab

Another cosmetic change is the addition of stretchable dialogs for sheet names. In prior versions you had to go through some gymnastics to see the entire name of the sheet if it possessed a long title. Below is a photo of the new stretchable dialog box.

Variable Size Dialog Box

The Revit app also added more robust support for reference planes within families. In prior versions, you could always align a family off of the centerline reference plane within the family (useful for aligning or measuring from the centerpoint to the centerpoint of multiple windows for example). The app now picks up all reference planes within the family and allows you to see the name assigned to that plane if you named it within the family so you can know what plane you are aligning to. The photo below shows the prompts that you get from attempting an align with a family based reference plane.

Notice the little dialog that indicated the plane & its type (strong or weak reference)

They also added support for adding common architectural symbols to text inserts. In prior releases you had to open Microsoft’s Character Map and then copy and paste the character to get the symbol you wanted. Now you can just right click, select symbol and select from a list of symbol options. I know I used to have to go poking around for the diameter symbol a lot, so that is a nice addition.

All of this sounds like small potatoes, which it is, and if this were all we were getting I would recommend not bothering with the upgrade and sticking with the current version, however they did make some important changes to this release as well. The biggest change which has been a long, long time coming is the ability to host a railing to a topo surface. You can now create a fence that follows the terrain without going through the pain of creating an adaptive family for each fence post to do it. This is huge.

The developers also upgraded railing support and multi-story support to make it actually adaptable. In prior versions anytime you altered a previously created stair, you always ran the risk that any alterations made after the fact would hose the railing attached to it. There was always railing cleanup after changing the stair configuration. Extending the railing off the stair would bring the entire railing to ground level or you would get a railing that wasn’t parallel to the stair, or most often you would get the annoying please split the railing dialog to tell the application where the stair run should end. Railings and the railing editor have always been a weakpoint of the Revit application; the addition of actual adaptable railings should help minimize the pain of creating stairs. These railing upgrades are an important first step, but the railing editor still isn’t completely fixed and still needs a complete overhaul. The user still lacks the ability to create a complex railing where you can independently set the distance between different balusters without using that god awful railing dialog.

Multi-story stairs systems now will work even if you have uneven heights between levels. That is a nice time saver.

You can have varying heights between levels now

Other nice upgrades include more robust support of imported Rino models. You can dimension off of the imported elements as well as Revit seeing them as their own family (without embedding them in a mass family/generic model first) as well as being able to place Revit families on the surfaces of those imported objects (see below).

A light fixture family was affixed to this imported Rino object
Check out this video for a demonstration of the workflow for importing non-Revit native objects.

For further details on the new features in Revit 2018, check out Revitpure’s blog post.

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